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Description
This is a wireframe view of the slab model I uploaded a few days ago. This was my first go at destruction modeling using normal mapping, so the poly count is much higher than it should be. Right now its 9000 tris, but I believe I could get it down around 3000 without much quality loss knowing what I know now. 3 x 2048 maps
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Image size
1419x711px 788.01 KB
© 2009 - 2024 chiaroscuro
Comments16
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nice work!
destruction would be difficult to model!
destruction would be difficult to model!